
This image shows our latest dev build of The Bleeps running on Windows, Android (on a Samsung Galaxy S phone), an iPod Touch 32GB (3rd generation), OSX, iPad Simulator and a Samsung Galaxy Tab 10.1 Android Tablet.
The game uses BatteryTech, Bullet Physics, Lua and full OpenGL ES 2.0 rendering which runs at a full framerate of 60FPS on all of the above devices.
